http://www.ClipX.Net [^^Up^^] [Menu] [About The Guide]
16-bit:  Forcing a Stack Frame
16-bit:  Forcing Arguments into Specific Registers
16-bit:  Functions with Variable Number of Arguments
16-bit:  Interfacing to Assembly Language Functions
16-bit:  Loading Data Segment Register
16-bit:  Memory Layout
16-bit:  Passing Arguments in Registers
16-bit:  Passing Arguments in Reverse Order
16-bit:  Passing Arguments to In-Line Functions
16-bit:  Passing Arguments Using Register-Based Calling Conventions
16-bit:  Passing Values in 80x87-based Applications
16-bit:  Predefined "__cdecl" Alias
16-bit:  Predefined "__pascal" Alias
16-bit:  Predefined Aliases
16-bit:  Preserving 80x87 Floating-Point Registers Across Calls
16-bit:  Removing Arguments from the Stack
16-bit:  Returning Floating-Point Data
16-bit:  Returning Function Values in Registers
16-bit:  Returning Structures
16-bit:  Returning Values from Functions

Online resources provided by: http://www.ClipX.Net --- NG 2 HTML conversion by Dave Pearson